MAP EDITOR

Build a stage in your browser and take it to the game

Pick an X1 stage, paint its tiles on a grid and mark where X starts. The site makes a text code; the game’s map editor opens that code and builds the same map.

The tiles are the original stages’ artwork. The code holds only your map: the chosen stage, the size, every tile and the start.

  1. Pick the stage and click a tile in the palette.
  2. Paint on the grid: click or drag. The eraser clears.
  3. Use “X start” and click where X should appear.
  4. Make the code and copy it. In the game’s map editor, the import key reads the copied code: F7